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Showing posts from February, 2020

Ikari Warriors - Nintendo Entertainment System

Enemies Die Automatically ASUUSPEL AAOPYOGP AAKLAYLY GXOEATEP Hit Anywhere(Soldiers and some other things. Except tanks and helicopters) OKXUEOPX AEXUOPPA LUXUUPLO

Gradius II (Japan) - Nintendo Entertainment System

Enemies Die Automatically EUXUNLEY ZUULEUTP Hit Anywhere PXKLOUIA GZEUKGEL

Gradius - Nintendo Entertainment System

Hit Anywhere AAOKYAAP AAXKGALA

N.A.R.C - Nintendo Entertainment System

Enemies Die Automatically ASUSNYEY PSKIEYUY Hit Anywhere(If you are at the bottom of the screen it will work partially you have to be at the top.) ASKIOYKZ YKKIXYTS AASTAPLA

World Hero(Unlicensed) - Nintendo Entertainment System

Hit Anywhere AASSVEIG ETUTXYSG AGUTUYPL AZUTSNNV

Combatribes, The - Super Nintendo

Hit Anywhere 3DBB-076D DDBB-07AD DDBC-0DDD EDBC-0D0D 70BC-0D6D

Legend of Kage, The - Nintendo Entertainment System

Hit Anywhere(Shurikens) AESXNKZA AESZUGTP AEXXNKLT Hit Anywhere(Sword) AAEZVIGP AAOZXSAA AEXXNKLT Kill White Boss(You don't need to kill the butterfly.) AEXXNKLT

Super Castlevania IV - Super Nintendo

Hit Anywhere(You can't use the whip to grab onto things. Hold Y to moon jump in areas where you can grab onto things.) 6D20-A7A4 6D21-AF64 DD2C-A764 B428-AFA4 C728-A4D4

Teenage Mutant Ninja Turtles Tournament Fighters - Super Nintendo

Hit Anywhere P1 6D69-149F Hit Anywhere P2 6D6F-1F9F

Teenage Mutant Ninja Turtles IV: Turtles in Time - Super Nintendo

Hit Anywhere P1 EA66-67AA Hit Anywhere P2 EA6B-67AA

Castlevania 3 - Nintendo Entertainment System

Hit Anywhere(Whip) AEELYXAP

Castlevania - Nintendo Entertainment System

Hit Anywhere(Whip) AAOVLSVG AAXVLSVL

World Heroes 2 - Super Nintendo

Hit Anywhere P1 6D8F-D7D4 6D8A-07DD Hit Anywhere P2 6D83-0D04 6D82-AD0D Invincibility P1(May not work against all special moves) 1D83-0F64 1D82-AF6D Invincibility P2(May not work against all special moves) 1D84-DD04 1D82-0D0D

World Heroes - Super Nintendo

Hit Anywhere P1(Except projectiles) ADFE-746D DDFE-74AD FDFE-77DD 7DFE-776D

Battle Zeque Den (Japan) - Super Nintendo

Hit Anywhere AD6C-4469 436C-44A9 846C-47D9 7D6C-4769

Death and Return of Superman, The - Super Nintendo

Hit Anywhere(It only hits one enemy at a time. Best used when flying.) 3D86-1F64 DD86-1FA4 DD86-14D4 2D86-1404 4986-1464

Dragon Ball Z: Super Butoden 3 (France) - Super Nintendo

Hit Anywhere P1 4028-4FD5 402B-4765 Note: Except Ki blasts. Hit Anywhere P2 402B-1DA5 4025-1705 Note: Except Ki blasts. Invincibility P1 6D26-14D5 6D23-1D05 Note: Except throws and special attacks. Invincibility P2 6D2C-4405 6D2D-1D65 Note: Except throws and special attacks.

Dragon Ball Z: Super Butouden 2 (France) - Super Nintendo

Hit Anywhere P1 402E-CD69 4022-C7D9 Note: Except Ki blasts. Hit Anywhere P2 4027-4401 4024-4DA1 Note: Except Ki blasts. Invincibility P1() 6D24-4761 6D26-4FA1 Note: Except Special attacks. Invincibility P2 6D23-CFA9 6D20-3DD9 Note: Except Special attacks.

Dragon Ball Z: Super Butoden (France) - Super Nintendo

Hit Anywhere P1 4062-4056 406B-4176 Note: Except Ki blasts. Hit Anywhere P2 4062-10E6 406B-1186 Note: Except Ki blasts. Invincibility P1() 6D6C-1556 6D6E-1556 Note: Except when Cell's tail grabs you. Invincibility P2 6D6C-41E6 6D6E-41E6 Note: Except when Cell's tail grabs you.

Dragon Ball Z: Hyper Dimension (Japan) - Super Nintendo

Hit Anywhere P1 4066-0B46 Hit Anywhere P2 4069-6646 Invincibility P1 1869-66C6 4068-6BC6 Note: May have to turn it off if a Desperation Move doesn't let you continue. Invincibility P2 1866-0BC6 4063-0846 Note: May have to turn it off if a Desperation Move doesn't let you continue. Perform Desperation Move at Anytime P1 3DEA-64E9 DDEA-6779 74EA-6759

Hiryuu no Ken S: Golden Fighter (Japan) - Super Nintendo

Enemies Die Automatically 406A-0F29 Invincibility 6D6E-07B9 6D6D-67B1 Note: Normal enemies only. Hit Anywhere 6D89-0DB6 DF6F-04B0 Use KO Automatically 6DB5-6D2F F7B5-6FFF Note: Except in Boss fights.

Metroid - Nintendo Entertainment System

Enemies Die Automatically AAKYPSPZ Hit Anywhere GXKNZZEL NYUNYIAX AAKYLLLA SXSYZZAX Get Pickups From Anywhere GXENAGEY Note: You won't see the pickup you only hear the sound.

Aliens vs Predator - Super Nintendo

Hit Anywhere D12D-0D67 402B-6FD7 D13A-A4DD D12B-0D07 One Hit Kill 6D2D-AFA7 6D37-64DD 6DB8-A765 6D39-DD6F Invincibility 1D3B-0FAD 6D22-D4D7

Fatal Fury Special - Super Nintendo

Hit Anywhere P1 3DCF-5DAF DDCF-5FDF 74CF-5FAF Note: Normal attacks. Hit Anywhere P1 3DCA-870F DDCA-876F D6C2-8D0F Note: Projectiles.

Fatal Fury 2 - Super Nintendo

Hit Anywhere P1 ADF9-7464 6DF9-74A4 F4F9-77D4 43F9-7764 40FB-7464

Fatal Fury - Super Nintendo

Hit Anywhere P1 3D20-6DAD DD20-6FDD FD20-6F0D 6D20-64DD 0420-640D 1D2B-6F0D

Double Dragon V: The Shadow Falls - Super Nintendo

Hit Anywhere P1 402B-1FA5 402B-4FD5 402F-1FD5 4024-1765

Double Dragon III: The Rosetta Stone - Nintendo Entertainment System

Hit Anywhere AAKZETAZ AASZVVZA ASEUYIEY ZKOLASGI EVSLIISG GESLTSLP AVULEOVT Stop Green Spikes From Rising AVULEOVT Note: Mission 3 inside the house lower level.

Double Dragon - Nintendo Entertainment System

Hit Anywhere XVSZVYAV AEUXELGL AEKZVLTZ GXNZULEY LENZVLGA EUNXOLEI Note: Can only climb ladders when enemies are dead. This works for enemies but they rarely try to hit you from far away. Weapons are useless against everyone. Do not use it with FCEUX it causes graphical glitches.

Double Dragon II: The Revenge - Nintendo Entertainment System

Hit Anywhere AAVZOIAZ AANZNSZA PTNXOIVK XANXXSSX SZVEOZSL ZPVEXXNU GAVEKZPP ELVESZEI AZNAOXSA VGNAXXYL SZNAUZTE ATNAKZET AAEXETYP

NBA Jam (v1.0 & v1.1) - Super Nintendo

Team 1 Never Misses A Shot 6DBF-494C 6DB4-401C Note: Score from anywhere on the floor. Team 2 Never Misses A Shot 6DBC-313C 6DB8-314C Note: Score from anywhere on the floor.

NBA Hangtime - Super Nintendo

Never Miss A Shot 4071-EDF7 6D9C-7DBF Note: Both teams. Except if you hit the opponents backboard.

NBA Jam: Tournament Edition - Super Nintendo

Team 1 Never Misses A Shot 6DB8-C1CB 6DBA-C14B Note: Score from anywhere on the floor. Team 2 Never Misses A Shot 6DBE-103C 6DBE-153C Note: Score from anywhere on the floor.

Gourmet Sentai Bara Yarou (Japan) - Super Nintendo

Hit Anywhere Players and Clone AD30-0707 E330-0767 D430-07A7 3C39-0DD7 BD39-0D07 Note: Makes you invincible.

Final Fight 3 - Super Nintendo

Hit Anywhere Both Players 3DA7-E76D DDA7-E7AD D5A0-EDDD

Final Fight 2 - Super Nintendo

Hit Anywhere Both Players 4062-1DA6 4062-14D6 406C-1DA6 2 Player Game Invincibility 406C-1DA6 Note: Stops both players from hurting each other.

R-Type III: The Third Lightning - Super Nintendo

Hit Anywhere Both Players 408E-1EA7 408C-3264 408F-CAA7 Hit Anywhere Both Players 7EBE1324 7EBBA624 7EBDFF24

Final Fight - Super Nintendo

Hit Anywhere 40AD-04A0 7DA4-0F00 89A4-0D60 F9A4-0DA0 3CA4-0FD0 Note: Can hit enemies continuously when they lie on the ground or in the air.

Legend of Zelda: Link's Awakening DX (v1.1) - Gameboy

Revive Infinite Times 043-C99-B3F 183-C89-4CA Note: You don't need the secret medicine. Easier Wing Egg Puzzle 0DA-908-F76 02A-8E8-190 79A-8C8-80E FEA-8D8-08F Note: Walk up once to reach the final boss. Get L2 Sword() 002-AE8-6EA 002-1F8-C49 Note: You don't need 20 seashells to get the sword. Just go to the seashell place to get it. Free Items at the Shop 18A-2C8-2AA Horse Pieces Always Land Standing 006-918-F7A 006-908-E6E

Primal Rage - Super Nintendo

Hit Anywhere P1 3D8E-8F6F D48E-8FAF DD8E-84DF ED8E-840F Note: Makes you invincible against normal attacks.

Street Fighter Alpha II - Super Nintendo

Hit Anywhere P1 3DC7-8D0D 6DC7-8D6D DBC7-8DAD BDC7-8FDD Note: Except projectiles.

Super Street Fighter II: The New Challengers - Super Nintendo

Hit Anywhere P1 3D1D-5DDF 0D1D-5D0F D51D-5D6F 8D1D-5DAF Note: Except projectiles.

Street Fighter II: Turbo Hyper Fighting - Super Nintendo

Hit Anywhere P1 3D98-8704 DD98-8764 D598-87A4 8D9A-8DD4 Note: Except projectiles.

Street Fighter 2: The World Warrior - Super Nintendo

Hit Anywhere P1 3D29-A4A7 DD29-A7D7 D329-A707 8D29-A767 Note: Except projectiles.

Ultimate Mortal Kombat 3 - Super Nintendo

Hit Anywhere P1 BD3C-C49F EE3C-C4BF 3DEB-3DF7 D4EB-3D97 DDEB-3DB7 EDEB-3D27 D7EB-3FF7 0AEB-3F97 46EB-3FB7 35EB-3F27 0AEB-34F7 84EB-3497 31EB-34B7

Mortal Kombat 3 - Super Nintendo

Hit Anywhere P1 6D30-1462 EE30-14A2 3DE6-3DDE D4E6-3D0E DDE6-3D6E EDE6-3DAE D7E6-3FDE 0AE6-3F0E C4E6-3F6E 39E6-3FAE 0AE6-34DE 0AE6-340E 39E6-346E

Mortal Kombat - Super Nintendo

Hit Anywhere P1 3DBF-3D0F 27BF-3D6F F6BF-3DAF 74BF-3F0F

Super Contra - Nintendo Entertainment System

Hit Anywhere POXXIOIA

Contra - Nintendo Entertainment System

Hit Anywhere GZNVYLEL ESEVALEP GXXTPLEL

Super Mario All-Stars/SMAS+Super Mario World - Super Nintendo

Super Mario Bros Fireballs Hit Anywhere 4028-D4DE Fireballs Can Kill Buzzy Beetle 6D2E-DD6E Fireballs Can Kill Bullet Bill 4025-07AE Super Mario Bros 3 Fireballs Hit Anywhere 4083-D8F3 408D-08F3 Note Works for Fire and Sledgehammer Mario. Tail Hits Anywhere 40C4-6C22 Note: Works for Racoon and Tanooki Mario Fireballs Can Kill Most Enemies 4084-0BB3

Super Mario World - Super Nintendo

Fireballs Hit Anywhere 40C2-D7A6 Cape Hits Anywhere 40BE-AD66 Fireballs Turn Most Enemies Into Lives 56C4-0466 Fireballs Turn Most Enemies Into Starman 51C4-0466 Fireballs Turn Most Enemies Into Flowers 59C4-0466

Super Mario Bros 3 - Nintendo Entertainment System

Fireballs Hit Anywhere AEXZAVUG AEXXYVIG Note: Works for Fire and Sledgehammer Mario. Tail Hits Anywhere GZSSOLEP Note: Works for Racoon and Tanooki Mario

Super Mario Bros - Nintendo Entertainment System

Fireballs Hit Anywhere GZXIPYEP

Legend of Zelda, The: A Link to the Past - Super Nintendo

Hit Anywhere 40E2-6D96 6D3E-A7FC 403F-DD28 40EC-AF26 6D34-D7F8 4068-A0E6 Note: Do not use against Ganon. Use the boomerang for the switch crystal not the sword. Get Items From Anywhere 402F-07B6 Note: Hearts and magic refills,rupees.

Zelda II: The Adventure of Link - Nintendo Entertainment System

Hit anywhere ASXTGTEL Note: In any Palace entrace if you get stuck press up to get unstuck.

Legend of Zelda - Nintendo Entertainment System

Hit Anywhere 1 007BF2 24 007C28 AD Note: Must use GZKXKYEY to prevent a crash with Ganon. Hit Anywhere 2 GZKXKYEY Note: Can used to hit Ganon anywhere with silver arrows. Combine with Hit Anywhere PAR code. Easier Lost Woods 00753D 24 Note: Walk left 4 times. Get Items From Anywhere 007353 24 00735F 24 Dark Rooms Are Always Lit EKOAALAG

Mega Man 5 - Gameboy

Hit Anywhere 111-FAE-D5A 181-F9E-08A Hit Anywhere 11A-0E8-D5A 18A-0D8-08A Note: Outer Space Level.

Mega Man 4 - Gameboy

Hit Anywhere 111-CCE-D5A 181-CBE-08A

Mega Man 3 - Gameboy

Hit Anywhere 18F-E5F-08A 11F-E6F-D5A 009-6ED-E6E 00F-25F-E6E Note: Includes one hit kill to stop it crashing against Gemini Man.

Mega Man 2 - Gameboy

Hit Anywhere 333-F0C-3BE F13-EFC-C4A 003-B2C-91A CD3-CCC-B39

Mega Man: Dr. Wily's Revenge - Gameboy

Hit Anywhere 018-61A-191 15A-3DD-A26 52B-47D-19F 008-1AD-5D4 00B-5AD-6EE 180-D2E-08A 110-D3E-D5A

Rockman and Forte (Japan) - Super Nintendo

Infinite All Weapons CB4A-7FDD BA4A-7F0D B24A-7F6D 6D4A-7FAD Jump on Any Button to Open Door 6D99-5D0C Note: Astro Man Stage.

Megaman X3 - Super Nintendo

Hit Anywhere 40AC-A7B4 6DA0-ADF7 6DAF-AD97 Note: Includes one hit kill to make it work correctly. One Hit Kill 6DA0-ADF7

Megaman X2 - Super Nintendo

Hit Anywhere 4028-A73F C222-6734 D4E7-DDFB Note: Enemies that block your shots won't be able to do it anymore.

Megaman X (v1.0 & 1.1) - Super Nintendo

Megaman X (v1.0) - Super Nintendo Hit Anywhere 40B1-34F4 One Hit Kill 6DB5-CD97 Megaman X (v1.1) - Super Nintendo Hit Anywhere 40B1-34F4 One Hit Kill 6DB5-CFB7

Megaman 7 - Super Nintendo

Hit Anywhere 6DD8-7DD2 Note: Might not work on all enemies.

Mega Man 6 - Nintendo Entertainment System

Hit Anywhere LEVVNGIA Note: Most of the time enemies die in one hit. When you shoot you get all items near you. Robot Masters No Invincibility ASEPXPEY

Mega Man 5 - Nintendo Entertainment System

Hit Anywhere APOYYEOU ATONAEAZ Note: Works against enemies and bosses.

Mega Man 4 - Nintendo Entertainment System

Hit Anywhere APKYKXOU ATKYSXAZ Note: Works against enemies and bosses. One Hit Kill Alternative GZUALLEL

Mega Man 3 - Nintendo Entertainment System

Hit Anywhere AOSYXUAU AVSYUUSL Note: Works against enemies and bosses.

Adventure Island, Hudson's - Nintendo Entertainment System

Beat Boss Automatically ASOOXLEL

Mega Man 2 - Nintendo Entertainment System

Hit Anywhere GXKXZIEL ASSXGIEP Note: Bosses. Except Wily's Stage 2 and 4 bosses.

Mega Man - Nintendo Entertainment System

Hit Anywhere GXNKVAEP Note: Bosses. Can enter the teleportation device.

Adventures of Bayou Billy, The - Nintendo Entertainment System

One Hit Kill GZNAKTEL Invincibility AVXVZZSA Note: Normal Levels. Invincibility ATVOOGSZ Note: Shooting Level. Infinite Ammo SZEVYUSE SZNVVOGK Note: Shooting Level. Second line skips bullets added to the score

Double Dragon II: The Revenge - Nintendo Entertainment System

Rising Knee Easier To Do LOOAPZZU Note: Jump and hold left or right depending on direction to continue doing the move. Let go so you can walk.

Super Punch Out - Super Nintendo

Hit Anywhere 6DAA-076D

Spyro 2: Season of Flame - Gameboy Advance | ARv3

Jump Higher 8FAAE6C9 575D5727 6984B4EB 5B253AF1

Spyro: Attack Of The Rhynocs - Gameboy Advance | ARv3

Jump Higher 7D6B4A52 60E7F991 6984B4EB 5B253AF1

Crash Bandicoot 2: N-Tranced - Gameboy Advance | ARv3

Get One Crate to Have Gem 3C51606A 77F28FDE 65DA389A 09D8882C

Crash Bandicoot: The Huge Adventure (Europe) - Gameboy Advance | ARv3

Get One Crate to Have Gem 51179CCF 045100BB 65DA389A 09D8882C

Crash Bandicoot 2: N-Tranced - Gameboy Advance | ARv3

Jump in Midair 3D5D29C3 8D28745E D76EE532 F2C6D671 4069217D E7D7337B

Crash Bandicoot: The Huge Adventure (Europe) - Gameboy Advance | ARv3

Jump in Midair D0E0A71B AEFA7726 ED1FFCB5 98A78F0E 68C6EEA1 057C4333

Metroid: Zero Mission - Gameboy Advance | ARv3

Get Max Item on 1st Pickup() 8F514345 50AA0A66 CDE8AE47 E0DF7372 Note: Missiles, Super Missiles, Power Bombs and Energy Tanks.

Super Mario Advance 4: Super Mario Bros. 3 (V1.0) - Gameboy Advance | ARv3

Always Have Fireball A2705FCD 464B00CB 65DA389A 09D8882C

Super Mario Advance 2 - Gameboy Advance | ARv3

Always Have Fireball 8CA1B966 69C2E487 65DA389A 09D8882C 52C72CCC 2C835A23 9C7007F2 6E2CC533

Super Mario Bros. Deluxe - Gameboy

Always Have Fireball 006-1AA-7F2

Super Mario World - Super Nintendo

Invincible Pits/Lava/Enemies CBED-646F 6DED-64AF 69ED-67DF 52ED-670F 18ED-676F CECF-0FA1 Note: Hold to B to jump higher in pits and lava. Walk Through Walls 1D3F-6D04 C23D-64D4 6D3F-0D67 1D37-6D64 Note: In underground levels, if you get stuck at the top of the screen run to the beginning or end of the level to come down. Enemies Die When You Get Close To Them 40C7-DDD1 6DC7-DF01 40C7-D761 40C0-DF01 Note: This include all sprites. Yoshi's eggs, POW's, etc. Except bosses.

Super Mario All-Stars + Super Mario World - Super Nintendo

Super Mario Bros Always Shoot Fireballs 4086-6F02 Super Mario Bros: Lost Levels Always Shoot Fireballs 4087-DF79 Super Mario Bros 3 Always Shoot Fireballs 408A-662A Note: Except Sledgehammer. Super Mario World Always Shoot Fireballs 4026-DAAD

Super Mario World - Super Nintendo

Always Shoot Fireballs 4026-DDAD

Super Mario Bros 3 - Nintendo Entertainment System

Always Shoot Fireballs GZKXYZEI Note: Except Sledgehammer.

Super Mario Bros - Nintendo Entertainment System

Always Shoot Fireballs GZXUPTEP

Super Mario Bros 2 (Japan) - Nintendo Entertainment System

Always Shoot Fireballs GXOAIPEP

All Night Nippon Super Mario Bros (Japan) - Famicom Disk System

Jump in Midair APKEIAEY Have Star GXVZPGEY AIKOKZEI Always Shoot Fireballs GXVEPPEP

Super Mario Bros 2 (Japan) - Famicom Disk System

Always Shoot Fireballs GXOAIPEP

Super Mario Bros (Japan) - Famicom Disk System

Always Shoot Fireballs GZUPPTEP

Arcade's Greatest Hits: The Atari Collection - Super Nintendo

Asteroids Invincibility 1D63-34AE Battlezone Invincibility ADB3-4FF9 DDB3-4F99 2DB3-4FB9 1DBF-4D95

Contra III: The Alien Wars - Super Nintendo

Enemies Die When You Get Close to Them 4030-6764 403F-6704 4034-6FD4 4037-6704 Note: Side view levels only.

Donkey Kong Country 2: Diddy's Kong Quest (V1.0) - Super Nintendo

Enemies Die When You Get Close to Them 6D8B-CA88 6D82-CEE8 6DA7-4376 4028-434D Note: Turn off when fighting bosses. Doesn't work when on animal buddies.

Super Metroid - Super Nintendo

Have Speed Booster Effect 6DCC-4BDF 6DC8-4CDF Note: Enemies die when you run into them. You don't have the blue flash. Enemies Die When You Get Close to Them 6DCC-4BDF 6DC3-4B6D FCC3-4BAD 18CB-3C1F D18F-3601 1825-1B4D Note: Smaller Enemies. Except Bosses. Crocomire is dying when you enter his room. Enemies Die When You Get Close to Them() 6DCC-4BDF 6DBF-3BA4 40BF-3CD4 18BB-46F2 D18F-3601 1825-1B4D 1826-38D6 Note: Bigger Enemies. Except Bosses. Crocomire is dying when you enter his room. Invincibility Projectiles 1DB4-16A4 Invincibility Spikes 6DB1-4194 6D62-C0B7 6D6B-C927 Metroids Can Be Killed Without Freezing Them 403F-38DE 6D34-3BAE

Super Mario Bros 2 - Nintendo Entertainment System

Hawkmouth Always Open GXUESIEY Note: Can leave the level without beating the boss and can go back to the previous level.

Super Mario All-Stars + Super Mario World - Super Nintendo

Super Mario Bros Walk Though Objects 6D3A-6D02 6D8F-64D2 4038-67D2 Note: Pipes,bricks,etc. Can get stuck Super Mario Bros 3 Enemies Die When You Get Close to Them 40C2-A82A 40C1-AC9A 6DB4-ACB3 40C2-DC22 Note: Use with Walk Though Objects Walk Though Objects 6D23-AC6A 6DAE-0BA2 6D27-DC62 4029-A803 Note: Pipes,bricks,etc. Doesn't work in hill areas.

Super Mario World - Super Nintendo

Jump in Midair 6D2E-0FDF Disable Swimming 1031-6DD4 6D30-67A4 Note: Use with Jump in Midair.

Super Mario Bros. Deluxe - Gameboy

Enemies Die When You Get Close to Them 187-2FB-6EA 007-26B-F7F Note: Flying Turtles Enemies Die When You Get Close to Them 181-999-6EA 001-909-3BA Note:Piranha Plant Enemies Die When You Get Close to Them 18F-5DB-6EA 55F-53B-3B9 Note: Turtles Enemies Die When You Get Close to Them 007-BAA-B37 187-C3A-6EA Note: Goombas

Addams Family, The - Super Nintendo

Have Flying Hat 6DAC-6FDD Have Flying Hat 7E0064FF

Super Mario All-Stars + Super Mario World - Super Nintendo

Super Mario Bros Disable Swimming CAB2-A7AE Note: Will allow you to jump like a regular level in water levels. Enemies Die When You Get Close to Them 4026-67AE 402B-67DE Note: You get power ups from them and 1,000 points. Super Mario Bros: Lost Levels Disable Swimming CABE-6DE5 Note: Will allow you to jump like a regular level in water levels. Enemies Die When You Get Close to Them 402A-0485 4028-0755 Note: You get power ups from them and 1,000 points. Super Mario Bros 3 Invincible in Pits and Lava CAA2-686A B2A3-66DA 6DA3-660A D2A3-666A 1D88-08BA Note: Hold B to jump higher.

Super Mario All-Stars + Super Mario World - Super Nintendo

Super Mario Bros Enemies When Killed And Powerups Give 1Up 4061-AF03 Timer Counts Slower 768F-DFA3 Timer Starts At 100 DFB8-A46E DFB8-A4AE DFB8-A7DE Timer Starts At 200 D4B8-A46E D4B8-A4AE Timer Starts At 300 D7B8-A46E D7B8-A7DE Timer Starts At 400 D0B8-A4AE D0B8-A7DE Timer Starts At 500 D9B8-A46E D9B8-A4AE D9B8-A7DE Timer Starts At 600 D1B8-A46E D1B8-A4AE D1B8-A7DE Timer Starts At 700 D5B8-A46E D5B8-A4AE D5B8-A7DE Timer Starts At 800 D6B8-A46E D6B8-A4AE D6B8-A7DE Timer Starts At 900 DBB8-A46E DBB8-A4AE DBB8-A7DE Disable Fast Music When Timer is Less Than 100 6D8D-DFA3 Mario/Luigi Don't Die When Timer Reaches 0() 408D-DD03 Note: Timer resets to 999. Super Mario Bros: Lost Levels Timer Counts Slower 768A-0F89 1 Coin Gives You 1 Life 408F-AD81 Enemies When Killed And Powerups Give 1Up 406E-D751 Mario/Luigi Don't Die When Timer Reaches 0 4088-0D79 Note: Timer resets to 999. Disable Fast Music When Timer is

Super Mario World - Super Nintendo

Coins Rack Up All the Time 4064-ADD7 Get Yoshi Coin Must of the Time 40ED-A4AD Note: Bushes and other objects give you a Yoshi coin Get Coins Must of the Time 6DED-A7AD Note: Except for bushes and other objects.

3 Ninjas Kick Back - Super Nintendo

Jump in Midair C921-CFAF Note: When jumping straight up he looks like he's falling off a ledge.

Sonic Blast Man 1 & 2 - Super Nintendo

Sonic Blast Man 1 - Super Nintendo One Hit Kill 6D32-64DD Sonic Blast Man 2 - Super Nintendo One Hit Kill 6DF2-7DD4

Shounen Ninja Sasuke (Japan) - Super Nintendo

One Hit Kill AD22-CD6D DD22-CDAD DD22-CFDD ED22-CF0D Invincibility ADB4-17A4 DDB7-1DD4 DDB7-1D04 EDB7-1D64

Shin Nekketsu Kouha: Kunio-tachi no Banka (Japan) - Super Nintendo

One Hit Kill AD23-37AB D62E-3DDB DD2E-3D0B 7D2E-3D6B Note:  Gives you infinite energy against enemy attacks.

Shadow, The - Super Nintendo

One Hit Kill 403A-16E5 Automatically Beat Bike Chase Part 40B0-C4A8 Infinite Dash C2A5-4FDB

Sengoku Denshou (Japan) - Super Nintendo

One Hit Kill EE37-6DA5 ADE4-04A1 DDE4-07D1 DDE4-0701 2DE4-0761

Rival Turf - Super Nintendo

One Hit Kill CBBD-A9EA 5EBD-A17A 3CBD-A15A CBBE-A1EA 5EBE-A57A 3CBE-A55A Note: Bosses take a few hits.

Pirates of Dark Water, The - Super Nintendo

One Hit Kill 3CAF-3DAF 3CAF-3FDF CBAF-3F0F 5EAF-3F6F Note: Bosses might take 2 or 3 hits.

Peace Keepers, The - Super Nintendo

One Hit Kill 102C-C7D3

Rushing Beat Shura (Japan) - Super Nintendo

One Hit Kill 1028-CDD3 Invincibility C22A-1DD7

Ninja Warriors, The - Super Nintendo

One Hit Kill CB68-D7AE DD6A-DDDE DD6A-DD0E CBCE-ADD6 DDCE-AD06 DDCE-AD66 Note: Except for last boss.

Mighty Morphin Power Rangers: The Movie - Super Nintendo

One Hit Kill 6D27-AD6A Invincibility Snowboard Level 1D25-0462 Can't Get Stomp 1D6E-04D2 Infinite Time Escape C234-6FD4 Get Rescue Quickly 403B-0404 Note: No need to wait at the end to get rescue.

Last Action Hero - Super Nintendo

One Hit Kill 6D2E-440F Invincibility Car Level 183B-1407 4639-44AD 1D39-47DD 4630-346D 1D30-34AD Stop White Trucks 1D3D-CF6D

Legend - Super Nintendo

One Hit Kill 40C6-C469 4081-1F69 Don't Lose Energy From Special Attack 8286-C40F

Kamen Rider (Japan) - Super Nintendo

One Hit Kill 586F-1467 AB6F-14A7 DD6F-17D7 DA6F-1707 4064-1DD7 Note: Gives you Infinite Energy also.

Knights of the Round - Super Nintendo

One Hit Kill 4027-37A5 4038-C760 4033-4760 Don't Lose Energy From Special Attack 8B2A-34A6

King of Dragons, The - Super Nintendo

One Hit Kill 4069-EF64 4069-E4D4 Note: Does not work for bosses on stage 3, 11 and 14

Iron Commando: Koutetsu no Senshi (Japan) - Super Nintendo

One Hit Kill 40EF-4461 B3C9-4406 BAC9-47D6 Note: Most enemies and bosses. Infinite Ammo C2A1-4D61 Invincibility Bicycle Stage 18EA-CDA1

Great Battle III, The (Japan) - Super Nintendo

One Hit Kill 6DAC-DDA7

Last Fighter Twin (Japan) - Super Nintendo

One Hit Kill 6D88-04DF

Cosmo Police Galivan II: Arrow of Justice (Japan) - Super Nintendo

One Hit Kill B33A-67A4

Combatribes, The - Super Nintendo

One Hit Kill 3DA3-64AF DDA3-67DF DDA3-670F 40AE-6FAF Note: Gives you Infinite Energy.

Battle Zeque Den (Japan) - Super Nintendo

One Hit Kill 3D6E-C4D5 436E-C405 846E-C465 2D6E-C4A5 Note: Gives you Infinite Energy against enemy attacks.

Bishoujo Senshi Sailor Moon R (Japan) - Super Nintendo

One Hit Kill 40D3-5FA1 400D-7F05 40F5-5D00

Bishoujo Senshi Sailor Moon (Japan) - Super Nintendo

One Hit Kill 40FD-8FD0 40F8-ED69 40F9-74A1

Battletoads in Battlemaniacs - Super Nintendo

One Hit Kill 3D87-44A9 DD87-47D9 DD87-4709 CB80-4DD9 EE80-4D09 EE80-4D69 B280-4DA9 Don't Fall in Holes 1D84-37A6 Note: In the Bicycle Stage you lose your bike and can't move but you'll be able to finish the level.

Cliffhanger - Super Nintendo

One Hit Kill CBBC-3F6B DFBC-3FAB Note: Normal enemies Stop Snow Avalanche 1882-4D69 Note: Run into the avalanche

Captain Commando - Super Nintendo

One Hit Kill 76F4-57DF 3BF4-570F 6DF4-576F Invincibility CB4E-7FD4 D04E-7F04 B24E-7F64

Marvel Super Heroes: War of the Gems - Super Nintendo

One Hit Kill CB1F-EF0D

Brawl Brothers - Super Nintendo

One Hit Kill EE6B-CF21 EE6B-C4F1 406B-C4B1 Note: Normal enemies. Bosses Die Immediately EE6E-1D21 EE6E-1FF1 406E-1FB1

Teenage Mutant Ninja Turtles IV: Turtles in Time - Super Nintendo

Invincibility 3C86-0764 CB86-07A4 D48B-0DD4 DD8B-0D04 B98B-0D64 One Hit Kill 6D6C-0F2F Note: Turn off against Shredder's first fight to continue.

Double Dragon 3 - Nintendo Entertainment System

Invincibility() OZXAZAAO VYXALEYX SAXAGESU Note: Against enemies. Doesn't work against the mummies hold.

Final Fight 2 - Super Nintendo

One Hit Kill(Bosses make take 2 or 3 hits) CBE8-47AF EEEA-4DDF

Tetris (Tengen - REV1) - Nintendo Entertainment System

Always Get Straight Pieces OZKPEPEN PAKPOOOY Speed Stays the Same OZXPKLGX PZXPSUYZ Pieces Don't Fall SXUAYLVY

Adventure Island - Nintendo Entertainment System

Invincibility Bee KEUKYASZ Note: You can't see the bee but you have the effect. Start With 32 Health AZNAOEZA

Mega Man - Nintendo Entertainment System

Start With 255 Health NYXOIOGO Start With 255 Weapon Energy NYSOLEGO

Kung Fu - Nintendo Entertainment System

Grippers Die When Trying To Grab You GXKZTIEI KVKXPSIK SXKXZIVZ AVOZLNGG Invincible Against Knives GXSLVYEI

Fatal Fury - Super Nintendo

Invincibility 1DAD-DD0F 4085-0DA7 One Hit Kill 40A2-D40F

Final Fight - Super Nintendo

Invincibility CBCD-AF6B 69CD-A4DB CBCC-ADAB 69CC-AF0B

Mortal Kombat 3 - Gameboy

Invincibility C9D-57E-C49 00A-25E-081 00A-26E-7F5 7DA-27E-E69 14A-29E-D56 C8A-2AE-E69 Niote: Except for throws. Projectiles hurt you sometimes.

Super Mario Bros - Nintendo Entertainment System

Timer Counts Slower AUELYNAO Timer Starts At 200 ZAXOTPGA ZAXOYPLA Timer Starts At 300 LAXOTPGA LAUPAPZA Timer Starts At 400 GAXOYPLA GAUPAPZA Timer Starts At 500 IAXOTPGA IAXOYPLA IAUPAPZA Timer Starts At 600 TAXOTPGA TAXOYPLA TAUPAPZA Timer Starts At 700 YAXOTPGA YAXOYPLA YAUPAPZA Timer Starts At 800 AAXOTPGE AAXOYPLE AAUPAPZE Disable Fast Music When Timer is Less than 100 SXELGYSA Mario/Luigi Don't Die When Timer Reaches 0(Timer resets to 999) GZNLZYEY

Mortal Kombat II - Gameboy

Invincibility(Projectiles still damage you) 7BB-AEA-80E FEB-AFA-193 40B-B0A-3B4

Zoom! - Genesis

Invincibility P1 9TZT-BCEW AJZT-AVEY F6ZT-BB60 Invincibility P2 9WGT-BCFA ALGT-AVFC F8GT-BK7E Infinite Time AJZT-AA4T AAZT-AA42

Mortal Kombat - Gameboy

Invincibility 006-D2D-2A9 7D6-D3D-6EC 006-D5D-195

Mortal Kombat 2 - Game Gear

Invincibility 000-3D8-91D 000-3E8-193 7B0-3F8-80E FE0-408-5D0 880-418-7F0 Note: Projectiles stop you when they touch you. Walk forward or crouch to continue.

Mortal Kombat - Game Gear

Invincibility 006-D78-91D 006-D88-193 7B6-D98-80E FE6-DA8-5D0 896-DB8-7F0 Note: Projectiles stop you when they touch you. Walk forward or crouch to continue.

Sonic Chaos (Europe) - Sega Master System

Jump in Midair 185-EDB-91D 115-EEB-C45

Sonic Chaos - Game Gear

Jump in Midair 186-84B-91D 116-85B-C45

Donkey Kong Land 3 - Gameboy

Jump in Midair CD2-BFA-193 1E2-C0A-C45 042-C1A-197 C94-1DF-E6E FA4-1EF-91A A54-1FF-6E4 DE4-20F-2A9 1F4-21F-7F0 304-22F-E6C 034-23F-D57 A14-25F-C42 774-26F-4C1 7E4-27F-E6A CB4-28F-E6A 7F4-29F-2A9 C94-2AF-4CD Note: When on a rope hold A+down to get off. Go To End Of Bonus Round To Get Coin 00A-83B-3B6 Note: No need to get stars or beat enemies

Magic Jewelry (Unlicensed) - Nintendo Entertainment System

Bypass Checksum Check(Must be on or the game crashes) GXXVAYEI GXUTAYEI Speed Stays the Same XXETVGVZ AEETNKIT Disable Game Over(The game will continue with all the pieces still there) GXUVYYEP

Street Fighter Alpha 2 - Super Nintendo

Invincibility 3CC6-5DDD 3DC6-5D0D 6DC6-5D6D DBC6-5DAD 3D80-7F6D DD80-7FAD D580-74DD Note: Except for throws and Akuma's special move.

Ultimate Mortal Kombat 3 - Super Nintendo

Invincibility 3D3C-C79F DF3C-C7BF 7D38-CDFF E138-CD9F 6D33-3DBF Note: Blocking is disabled. Throws damage the CPU only.

Mortal Kombat 3 - Super Nintendo

Invincibility C131-1F62 1431-1FA2 2D31-14D2 D031-1402 6D31-1462 4631-14A2 6D31-17D2 Note: Blocking is disabled. Throws damage the CPU only.

Mortal Kombat II - Super Nintendo

Mortal Kombat II - SNES Invincibility 3DAC-57B0 D4AC-5720 DDA8-5DF0 EDA8-5D90 Note: Some projectiles don't travel very far. Kintaro can still stomp you Mortal Kombat II (V1.0) - SNES Disable Blocking() 40BC-4FF7 Note: For both players Mortal Kombat II (V1.1) - SNES Disable Blocking 40BC-44F7 Note: For both players

Mortal Kombat - Super Nintendo

Invincibility 40C2-4FDF 40C2-446F 3DC2-476F 55C2-47AF F5C3-4DDF 1DB9-34AF Note: Projectiles go by the CPU when they block. Scorpion's spear causes little damage when playing against him.

Street Fighter II: The World Warrior - Super Nintendo

Invincibility 6D27-6704 DF27-6764 4039-670D Note: Ken and Ryu get hurt by their on projectiles

Street Fighter II Turbo: Hyper Fighting - Super Nintendo

Invincibility 6D93-54DF DF93-540F CB99-5767 DD99-57A7 DB91-5DD7 4091-5D07 3C91-5DA7

Zero Tolerance - Genesis

Invincibility RHNA-A6VR

Super Street Fighter II: The New Challengers - Super Nintendo

Invincibility() 6D9C-8D67 DF9C-8DA7 6DA1-8FD5 D4A1-8F05 6DAF-7405 D4AF-7465 Note: Doesn't work for throws.

Mortal Kombat (World) (REV00) - Genesis

Mortal Kombat (W) (REV00) - GEN Always Fight on Pit Stage(Except for last 3 matches) ANJT-DA9W 9T8T-DCBN AN8T-CVBR 1Y8T-CZKT

Donkey Kong Land 2 - Gameboy

Donkey Kong Land 2 - GB Jump in Midair CD2-5CA-193 642-5DA-C45 032-5EA-197 C93-63F-E6E FA3-64F-B3E A53-65F-6E4 DE3-66F-2A9 1F3-67F-7F0 303-68F-E6C 033-69F-D57 A13-6BF-C42 773-6CF-4C1 7E3-6DF-E6A CB3-6EF-E6A 7F3-6FF-2A9 C93-70F-4CD Go to End of Bonus Round To Get Coin 007-FCB-2A2 Note: No need to get stars or beat enemies.

Metroid - Nintendo Entertainment System

Metroid - NES Always Have Screw Attack Effect AOOKKSAU AVXGESEA

Rygar - Nintendo Entertainment System

Rygar - NES Enemies Always Drop Health Potion EPSLYIEL OZNUTSPX LANUYIYA Enemies Always Drop Mind Unit EPSLYIEL OZNUTSPX GANUYIYA

Tomb Raider 3: Adventures Of Lara Croft (V1.0) - Playstation

Tomb Raider 3: Adventures Of Lara Croft (V1.0) - PSX Don't Die From Heights or Other Hazards 8001A2EA 2400 8001A32A 2400 8001712E 2400 8004B49A 2400 80060812 2400 80060842 2400 8004CBD6 2400

Tomb Raider 2 - Playstation

Tomb Raider 2 - PSX Don't Die From Heights or Other Hazards 80042B10 0000 80042B12 0000 8003E0D4 0000 8003E0D6 0000 8003469C 0000 8003469E 0000 8003E114 0000 8003E116 0000

Tomb Raider (V1.0) - Playstation

Tomb Raider (V1.0) - PSX Don't Die From Heights or Spikes 80033698 0000 8003280C 0000 8003280E 0000 8003284C 0000 8003284E 0000

Donkey Kong Land - Gameboy

Donkey Kong Land - GB Jump in Midair 015-AAA-D5A CA5-ABA-F71 1F5-ACA-B36 305-ADA-08A CD5-AFA-081 BD5-B0A-C46 295-B1A-F71 2D5-B2A-191 365-B3A-F72 F65-B4A-2AA 005-B5A-D5E Note: In the Bonus Round with the DK coins don't jump in the barrel. Always Save Game At Level's End C30-CBB-C41 Note: Doesn't matter if you don't have the KONG letters.

Ultimate Mortal Kombat 3 - Genesis

Ultimate Mortal Kombat 3 - GEN Throws Damage Player 2 Only AGHT-F244

Stone Protectors - Super Nintendo

Stone Protectors - SNES Invincibility() CBB6-0F07 D9B6-0F67 B2B6-0FA7 4022-D764 Note: Can still be damage by certain things.

SD Kidou Senshi Gundam: V Sakusen Shidou (Japan) - Super Nintendo

SD Kidou Senshi Gundam: V Sakusen Shidou (J) - SNES Invincibility 1D68-6FA0 1D6F-A7D0

Miracle Girls (Japan) - Super Nintendo

Miracle Girls (J) - SNES Invincibility 1D3F-E4AD Infinite Lives C243-7707

Flying Hero: Bugyuru no Daibouken (Japan) - Super Nintendo

Flying Hero: Bugyuru no Daibouken (J) - SNES Invincibility FCC4-D4D0 62C4-D400 7EC4-D460 FDC4-D4A0 One Hit Kill 6D61-64D9 DDE3-0FAC

Legend of Zelda, The: A Link To The Past - Super Nintendo

Legend of Zelda, The: A Link To The Past - SNES Hookshot Grabs to Any Surface 6DCA-AF23 2DC6-A4B3 Note: Do not use outside where you change screens

Mortal Kombat (World) (REV00) - Genesis

Mortal Kombat (W) (REV00) - GEN Invincibility 9F8T-A6T0 D78T-AAA2 JB8T-B124 RF8T-A6T6 FH7V-9ALA BM7V-8ACC 9X7V-9DLE 997V-994G GX7V-81WJ AX7V-8R4L 9D7V-86WN D57V-944R 9D7V-86WT LX7V-944W Note: Doesn't work for throws

Ultimate Mortal Kombat 3 - Genesis

Ultimate Mortal Kombat 3 - GEN Invincibility RGCT-J61J 1CCT-J2HL 98CT-JAHN DWCT-KF9R ZWCT-JK1T ACCT-JR9W LCCT-JAHY Note: Doesn't work for throws

Super Adventure Island - Super Nintendo

Super Adventure Island - SNES Jump in Midair 4D8C-64DD 4D8C-640D E28C-646D C2E4-0DD7 E6E4-0D07 D8E4-0D67 06E4-0DA7 DCE4-0FD7 FDE4-0F07 D9E4-0F67 CBE4-0FA7 DDE4-04D7 ECE4-0407 B9E4-0467 FCE4-04A7 16E4-07D7 1DE4-0707

Super Mario World 2: Yoshi's Island - Super Nintendo

Super Mario World 2: Yoshi's Island - SNES Jump in Midair 5421-DD26 1D21-DFF6 4B21-DF96 DD21-DFB6 6D21-DF26 ED21-D4F6 D921-D496 C421-D4B6 E821-D426 6321-D7F6 C821-D796 1D21-D7B6 Disable Autoscroll C220-D4D3 Don't Get Crushed 18CB-D727